Our goal was to create a nice-looking world with procedurally generated terrain, gucci shading, snow and shadows. We want to explore the world using some flying device which has a HUD.
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A 3D game engine built "from scratch" in openGL, featured through an interactive exploration of a procedurally generated snowy terrain with various visual effects mainly created through GLSL shaders.
GodVenn/AVT-ColdShadowWorld
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A 3D game engine built "from scratch" in openGL, featured through an interactive exploration of a procedurally generated snowy terrain with various visual effects mainly created through GLSL shaders.
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