Skip to content

Customise your Synth Riders in-game sound effects with this mod

License

Notifications You must be signed in to change notification settings

Goinn/CustomSounds

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

23 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

CustomSounds

Allows to customize most sounds from Synth Riders [PCVR]

Supported sounds

Currently supports customization for the following sounds:

  • Note hit/Laser hit sound (hit.wav)
  • Note miss (miss.wav)
  • Rail start [NEW]
  • Rail end [NEW]
  • Special start (special.wav)
  • Special fail (specialfail.wav)
  • Special pass (specialpass.wav)
  • Max multiplier / 6x multiplier (maxmultiplier.wav)
  • Wall hit (wall.wav)
  • Menu button click (buttonclick.wav)
  • Menu button hover (buttonhover.wav)
  • End message/Good, Awesome, Perfect (endmessage.wav)
  • Game over (gameover.wav)
  • BGM in result screen (resultbgm.wav)
  • Ambient in result screen (ambient.wav)
  • Applause in result screen (applause.wav)

Setup

!After an update you might have to either grab the newest release of CustomSounds or reinstall MelonLoader completely!

  1. Backup your game files
  2. Prepare Synth Riders for the use with mods by following the installation instructions for MelonLoader: https://wiki.synthriderz.com/en/guides/installing-mods
  3. Grab the newest version of CustomSounds from releases and add it under ./SynthRiders/Mods (create new directory if not existent)
  4. Extract the sound files from sfx.zip into the game directory
  5. Customize sounds by overwriting the sample sounds files under CustomSounds All provided files are empty sound files and will mute existing sounds. If you want to keep the standard sound, delete the respective sound file!
  6. Profit?!

Disclaimer

This mod is not related to Synth Riders Devs or Kluge Interactive.