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@WATonomous @KuriusMTL

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Gongsta/README.md

Hi there, I'm Steven πŸ‘‹

I'm a Software Engineering student at the University of Waterloo who really enjoys solving difficult engineering problems at the intersections of software, AI and robotics.

  • Currently, I am in my university's self-driving car team as a Perception Lead primarily working on 3D Object Detection and Tracking
  • I am working under professor Yash Pant researching autonomous racing using the F1TENTH platform
  • I am developing a Poker AI that uses Counterfactual Regret Minimization (CFR) to solve imperfect information games

Past

  • I interned at Ericsson doing 5G software development and applied reinforcement learning approaches for antenna calibration
  • I was heavily involved in the UWaterloo Robotics Team building next-generation Mars rovers as well as the Waterloo Aviation Robotics Team building autonomous drones
  • I founded of a nonprofit called Kurius that organizes free coding events for 4000+ Canadian high school students

Fun Facts

  • I enjoy writing and reflecting from time to time on Medium
  • I obtained my glider pilot license at age 15 (the summer that I fell in love with aviation)
  • I really enjoy playing badminton (was varsity level in high school)

Connect with me

Steven Gong | LinkedIn stevengong.co @gongster | Medium Steven Gong | Instagram I love meeting people and striking up new conversations, I am always open to a coffee chat :))

Languages and Tools

angular-js html css3 javascript typescript nodejs python heroku django react react aws gcp

GitHub Stats

Gongsta's GitHub Stats

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  1. πŸ“Š Weekly development breakdown πŸ“Š Weekly development breakdown
    1
    Markdown   14 hrs 52 mins β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–Œβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘  59.9%
    2
    C++        4 hrs 4 mins   β–ˆβ–ˆβ–ˆβ–β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘  16.4%
    3
    Java       2 hrs 35 mins  β–ˆβ–ˆβ–β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘  10.4%
    4
    Python     1 hr 48 mins   β–ˆβ–Œβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   7.3%
    5
    Text       23 mins        β–Žβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   1.6%
  2. Poker-AI Poker-AI Public

    Developing a Poker AI as a personal project. Poker is an interesting game to develop an AI for because it is an imperfect information game. This means that unlike perfect-information games such as …

    Jupyter Notebook 68 7

  3. CL2-UWaterloo/f1tenth_ws CL2-UWaterloo/f1tenth_ws Public

    A repository for autonomous racing written in ROS2, designed for the F1TENTH platform. Code can run both in the physical car, as well as simulation with custom launch files.

    C++ 411 78

  4. WATonomous/Perception-Research WATonomous/Perception-Research Public

    A repository for WATonomous to conduct research in Perception. Projects include 2D/3D object detection, sensor fusion, Sim2Real, and image-to-image translation.

    Jupyter Notebook 4

  5. Musashi-AI Musashi-AI Public

    A computer vision project to detect workers in a factory from a fisheye lens camera. Placed 5th out of 25 teams at the Waterloo.AI Data Challenge.

    Jupyter Notebook

  6. Motional Motional Public

    Motional uses state-of-the-art motion capture technology to enable users to play games using machine learning to detect hand, body and facial gestures. Won Best Gaming Related Hack @HackTheValley 7.

    Python 1 1