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  • Argentina-Rosario

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GonzaVissDev/README.md

Hello and Welcome πŸ‘‹, I'm Gonzalo Asencio

A passionate Video Games developer from Argentina

I'm a Developer, Instructor, Mentor, and Content Creator

  • πŸ‘¨πŸ½β€πŸŽ“ I enjoy teaching coding skills as well as helping students & fellow developers
  • 🌱 I'm currently growing my programming skills
  • πŸ“š I'm constantly learning new skills and striving for progress
  • πŸ† Goal: Become a professional game developer

Connect with me:

https://www.linkedin.com/in/gonzalo-asencio-a640a91ab/ https://www.youtube.com/@codigon

Languages and Tools:

android csharp css3 express firebase git html5 javascript mongodb nodejs react reactnative redux unity

Popular repositories Loading

  1. Zelda-Like Zelda-Like Public

    Creating a zelda-style 2d-topdown video game. In this project you will find a main character with basic and special attacks, basic and advanced enemies, scenes created by tilemap 2d in unity, light…

    C# 1

  2. Sonic-TheHedgehog Sonic-TheHedgehog Public

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  3. SnowBross SnowBross Public

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  4. Creando-una-aplicacion-con-motor-grafico Creando-una-aplicacion-con-motor-grafico Public

    ASP

  5. BrickSlayer BrickSlayer Public

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  6. Unity-Object-Pooling-Singleton-Patterns Unity-Object-Pooling-Singleton-Patterns Public

    Example of how you can use the "Object Pooling" technique in your video games and one of the most used patterns.

    ShaderLab