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Cutthroat-Uno
Cutthroat-Uno PublicA fully on-chain implementation of the classic UNO card game with a competitive twist, built using Solidity and Chainlink VRF for verifiable randomness.
Solidity 1
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TURN-server-rs
TURN-server-rs PublicA high-performance TURN (Traversal Using Relays around NAT) server implementation in Rust, following RFC 5766.
Rust 1
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Elastic-Btree
Elastic-Btree PublicA high-performance, persistent B-Tree implementation in Go with concurrent access support, optimized for read-heavy workloads and periodic disk persistence.
Go 6
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Websocket-rs
Websocket-rs PublicA high-performance WebSocket server with support for secure TLS connections, rate limiting, and health monitoring.
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