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Pre-Release 0.7

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@GuvaCode GuvaCode released this 22 Jan 17:13
· 38 commits to main since this release
  • Full sRGB support for color material maps
  • Added the new R3D_InstanceBuffer type for instanced rendering
  • Normal map support for decals (thanks @grunthon!)
  • Added support for reflection probes and a refactor of environment IBL
  • Skybox refactor, now named R3D_Cubemap
  • Basic support for procedural skybox generation (will be extended with custom shaders)
  • Added a cluster system for rendering, allowing frustum culling optimization by groups of objects
  • Compilation options centralized in a configuration header, with options definable via CMake
  • Improvements to the model animation system, allowing control over each step of the animation player if desired
  • Complete review of mesh generation functions

See the details here