Unreal Engine 4 C++ examples
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ActorLineTrace removed CoreMinimal.h to speed up compile times Sep 29, 2018
AddBillboardComp removed CoreMinimal.h to speed up compile times Sep 29, 2018
AddForceOnFire UE4 version 4.20.2 update and other performance and code updates Sep 9, 2018
AddMeshFromFile removed CoreMinimal.h to speed up compile times Sep 29, 2018
AddRadialForce removed CoreMinimal.h to speed up compile times Sep 29, 2018
CameraDirector removed CoreMinimal.h to speed up compile times Sep 29, 2018
CameraShake small clane up Oct 5, 2018
ChangeMaterialMesh removed CoreMinimal.h to speed up compile times Sep 29, 2018
CharacterBindButton UE4 version 4.20.2 update and other performance and code updates Sep 9, 2018
CharacterOverlapEvents UE4 version 4.20.2 update and other performance and code updates Sep 9, 2018
CollidingPawn removed CoreMinimal.h to speed up compile times Sep 29, 2018
ConsoleLog removed CoreMinimal.h to speed up compile times Sep 29, 2018
CreateStaticMesh removed CoreMinimal.h to speed up compile times Sep 29, 2018
DefaultStarterFiles UE4 version 4.20.2 update and other performance and code updates Sep 9, 2018
DestroyActorOnOverlap removed CoreMinimal.h to speed up compile times Sep 29, 2018
FindPlayerPosition removed CoreMinimal.h to speed up compile times Sep 29, 2018
FloatingActor small clean up on floating actor Oct 4, 2018
GetNumberOfPawns removed CoreMinimal.h to speed up compile times Sep 29, 2018
HealthBar removed core minimal from campfire Oct 3, 2018
HideActor removed CoreMinimal.h to speed up compile times Sep 29, 2018
InventoryArray removed CoreMinimal.h to speed up compile times Sep 29, 2018
LightSwitchPushButton removed CoreMinimal.h to speed up compile times Sep 29, 2018
LightSwitchTrigger removed CoreMinimal.h to speed up compile times Sep 29, 2018
LineTraceOnFire UE4 version 4.20.2 update and other performance and code updates Sep 9, 2018
LineTraceOnTick UE4 version 4.20.2 update and other performance and code updates Sep 9, 2018
MyDrawDebugHelpers removed CoreMinimal.h to speed up compile times Sep 29, 2018
MyInterface removed CoreMinimal.h to speed up compile times Sep 29, 2018
MyPawn removed CoreMinimal.h to speed up compile times Sep 29, 2018
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OpenDoorTimelineCurve removed CoreMinimal.h to speed up compile times Sep 29, 2018
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OpenDoorWithLerp removed CoreMinimal.h to speed up compile times Sep 29, 2018
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RotateAngleAxis removed CoreMinimal.h to speed up compile times Sep 29, 2018
RotateAroundVector removed CoreMinimal.h to speed up compile times Sep 29, 2018
RotatingActor updated rotating actor comments Oct 11, 2018
SetActorLocationAndRotation removed CoreMinimal.h to speed up compile times Sep 29, 2018
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ShooterProjectile removed CoreMinimal.h to speed up compile times Sep 29, 2018
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TimerActor removed CoreMinimal.h to speed up compile times Sep 29, 2018
TriggerBox removed CoreMinimal.h to speed up compile times Sep 29, 2018
TriggerBoxSpecificActor clean up on trigger box spec actor Oct 8, 2018
TriggerVolume removed CoreMinimal.h to speed up compile times Sep 29, 2018
TriggerVolumeSpecificActor remove empty comments Oct 6, 2018
.gitignore added back in the README, MIT LICENSE, and the .gitingore files Sep 9, 2018
LICENSE added back in the README, MIT LICENSE, and the .gitingore files Sep 9, 2018
README.md quick readme edit Sep 30, 2018
UnrealCPP.Build.cs UE4 version 4.20.2 update and other performance and code updates Sep 9, 2018
UnrealCPP.cpp UE4 version 4.20.2 update and other performance and code updates Sep 9, 2018
UnrealCPP.h UE4 version 4.20.2 update and other performance and code updates Sep 9, 2018
UnrealCPPCharacter.cpp UE4 version 4.20.2 update and other performance and code updates Sep 9, 2018
UnrealCPPCharacter.h removed CoreMinimal.h to speed up compile times Sep 29, 2018
UnrealCPPGameMode.cpp UE4 version 4.20.2 update and other performance and code updates Sep 9, 2018
UnrealCPPGameMode.h removed CoreMinimal.h to speed up compile times Sep 29, 2018
UnrealCPPHUD.cpp UE4 version 4.20.2 update and other performance and code updates Sep 9, 2018
UnrealCPPHUD.h removed CoreMinimal.h to speed up compile times Sep 29, 2018
UnrealCPPProjectile.cpp UE4 version 4.20.2 update and other performance and code updates Sep 9, 2018
UnrealCPPProjectile.h removed CoreMinimal.h to speed up compile times Sep 29, 2018

README.md

unrealcpp.com

support the repo on Patreon

This repo holds all the code for the unrealcpp.com tutorials.

Each folder is desigend to be its own class. I have some files that are .txt to prevent errors while I work locally. So if there is a .txt file it's typically meant to be a .h or .cpp file.

screenshot