Skip to content

Safe Resource Picker 1.0.0

Choose a tag to compare

@HauntedBees HauntedBees released this 22 Apr 03:36
· 8 commits to main since this release

Features

  • Use the @export_custom(SRP_HINT.RESOURCE_PATH, "Resource") syntax to use the Godot Editor Resource Picker on String and StringName properties for singular Resources, on Array, Array[String], Array[StringName] and PackedStringArray properties for multiple Resources.
  • The ResourceUidLoader Node can be used to load Resources with signals instead of manually checking ResourceLoader methods.