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For JS you can enable hxd.Window.useScreenPixels, which would disable adaptation of the canvas to browser resolution, and will look the same at any DPI, but at the same time will ignore browser zoom capabilities.
See the two example screenshots, the first as 2560x1440, the second on a retina screen rendering at 3200x1800 with a native resolution of 5120x2880
This is the same in Safari and Chrome running on a Mac with MacOs 10.15.7
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