✓ Third Person Model
✓ Specific animations for Third Person Model
✓ First Person Model
✓ Spesific animations for First Person Model
✓ Aim Down Sight(ADS) with timeline
✓ Recoil with Timeline
✓ Weapon Attachment System
✓ Eject Bullets
✓ Reload System
✓ Shooting Mode (Semi-Auto, Auto, Single)
✓ Dynamic Crosshair
✓ Weapon Spread
✓ Weapon Clipping
✓ Weapon Sway
✓ Weapon Switch
✓ Character Leaning
- What distinguishes this system from my other repos is that I focus entirely on C++ and use Timeline.
- My other repos: