Repository navigation
SHENRON v0.8.5a
Training mode savestates
- Button Config rows: Save State / Load State / Play-Record Dummy (tap = Play, hold = Record).
Press Save + Load together for Reset Position. Keyboard: F3 = Save, F4 = Load. - Beeps: rising = saved, falling = loaded, low double beep = refused.
- Save and Load are locked from the KO ("DOWN") until "FIGHT" comes back, so the camera can't get stuck in the KO close-up.
- Mashing Load is safe now: loads are spaced at least 0.5s apart (a Load pressed too soon waits, then happens).
- Effects are cleaned up on every Load: no more slowdown or crash from spamming Load.
- Resetting Position (Save State + Load State) clears currently held Save States
Rings
- Hosting a ring copies its invite link to your clipboard automatically. F1 copies it again any time.
Other
- Shenron keeps Death Chaos's DBFZExtraCostumesPatch.asi up to date: an older copy is replaced (kept as .old), or it is installed if missing. The new one is used from the next launch.
- If the game crashes, kai_crash.log is written next to Shenron.asi. Please send it in the discord alongside any bug reports.
Known issues
- Loading during a snapback can leave the camera locked. Reset Position fixes it.
- Load brings back the assist that was selected when you saved.
- The red damage trail on the health bar is lost on Load.
- A projectile that had already finished before you Load comes back invisible.
- A Level 3 cutscene model can stay on screen after a Load. Reset Position clears it.
- Very long Load mashing piles up leftover effects. At the limit, Load is refused with the low beep. Restart the training match to clear it.