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First public release for RACiT (Recomped A Crack in Time) which is a rewrite to pc mainly utilizing PS3decomp.
To install, download the .zip and extract, and then run the .exe . The launcher will prompt you to either import your .iso or to direct it towards your USRDIR folder. (Option 2 is my recommendation) PS3 games required a decrypted EBOOT.elf file to run, if for whatever reason your EBOOT.elf file reads as encrypted, the simplest fix is using the decryption tool in RPCS3. After, you can adjust settings in the launcher directly, as well as controller options. If you are playing with a dualsense/ps5 controller, it is HIGHLY recommended to turn on "Dualsense Plus" in the launcher before playing.
In game, with dualsense hitting the touchpad button will open a secondary options menu that features the additions/changes available in this port. On keyboard this menu is also accessible with F1, and when using other controllers by long pressing the select button. This is the most effective way to apply things like AA and higher internal resolution. Some changes require restarting the game for it to fully take effect.
Other controllers should work as plug-n-play, however I obviously am unable to test on every controller. Known compatibility issues with certain controllers please make me aware of and I will do my best to fix.
Features include built-in launcher and import instructions as well as a dualsense plus mod that works with dualsense/ps5 controllers, adding gun sounds and other features to the dualsense similar too it's implementation in rift apart. This is experimental and a work in progress and will be further tweaked and adjusted with future updates.
There is also an option to export and import saves from other ps3 emulators to use with this. Game is fully playable from start to finish in it's current state, however is not 100 percent finished and has several known bugs that will be addressed with future updates.
Known issues include-several environments (most consistently moons in space exploration) can sometimes render odd/boxy looking shadows, lighting in some areas is affected similarly.
-Ratchets ship (and Azimuth in some scenes) tends to awkwardly land/stutter on the last few frames when landing on a planet. Similar issue with hydra floating in during Gold Cup match.
-Performance is pretty consistent for most areas of the game, however certain levels like Axiom city and Zanifar still need work done during heavy battle scenes to prevent more consistent 60 fps gameplay. Any issues in certain areas, please give as much detail as possible when describing major fps loss during gameplay so I can best diagnose and find out how to fix.
-Volume and overall sound implementation with weapons and dualsense speakers is not fully integrated, need to do more scaling with volume and also properly source the weapon sounds themselves better with some weapons.
Thank you to anyone who plays this, I genuinely appreciate it and I hope some very cool things come out of this. Please make some cool mods. I am also working on an Android version. Have fun:)