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Buildscape 1.18.2-4.1.1

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@HoYin1600p HoYin1600p released this 27 Oct 16:41
· 455 commits to main since this release

BuildScape 1.18.2 - 4.1.1

Forge 1.18.2. A performance and stability update for Haze.

Buildscape - 4.1.0 --> 4.1.1

Full Changelog: v1.18.2-4.1.0...v1.18.2-4.1.1

Performance

  • Haze is much lighter on the GPU. In 4.1.0, every haze puff drew its full square, including the see-through parts the game throws away anyway, so areas with many haze bushes could drop FPS heavily on mid-range and older graphics cards. Each puff is now cut down to the part of its texture that can actually be seen, puffs skip drawing entirely while they are too faint to see, and the shapes of nearby blocks are cached, so haze takes far less work to draw. It looks the same as before. With shader packs (Oculus) the saving is smaller, but haze still renders correctly by @KyroXova

Fixes

  • Fixed a possible crash when reloading resources (F3+T, changing resource packs, or joining a server that sends a resource pack) while haze was nearby by @HoYin1600p