My name is Hugo. I'm currently working in the Minecraft community as software architect and most of the time in back-end.
Here some POC I've done that I may opensource oneday:
The goal of this POC was to make it possible to scale a video game (Minecraft) server on multiple pod on Kubernetes It use golang application as backend to synchronize every multiplayer server by forwarding useful network packet using a blazing fast packet decoder and encoder and use Agones to dynamically scale backend server based on player count and hardware available ressources.
- The video showing two user on two different region and server
- The video showing how fast the world loads using only network call
Here are the languages that I can work with all day:
Here are the languages that I know without being a pro:
I've already worked with:
And more that we don't care...