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object-pooling
object-pooling PublicA small package to handle easy object pooling in Unity using Scriptable Objects. Also contains a flexible API for scripted Object Pooling with generics.
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game-events-unity-package
game-events-unity-package PublicThis package allows you to create Game-Wide triggered events. Powered by Scriptable Objects, use the create menu to create a new event and assign them in the inspector where you wish to invoke, or …
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physics-library
physics-library PublicThis package acts as a wrapper around Unity's build in physics as well as adding a lot of extra functionality.
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unity-extension-methods
unity-extension-methods PublicA growing collection of extentsion methods for use inside Unity.
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Repositories
- stat-system Public
A modular stat system where you can define stat types with base values, add associative modifiers linked to a different object and remove them as needed.
HybelStudio/stat-system’s past year of commit activity - tweener Public
A WIP tweening library that might amount to something useful in the end. For now It provides an API for developers to do all sorts of Interpolation including a Lerp Builder to make some funky curves programmatically.
HybelStudio/tweener’s past year of commit activity - physics-library Public
This package acts as a wrapper around Unity's build in physics as well as adding a lot of extra functionality.
HybelStudio/physics-library’s past year of commit activity - object-pooling Public
A small package to handle easy object pooling in Unity using Scriptable Objects. Also contains a flexible API for scripted Object Pooling with generics.
HybelStudio/object-pooling’s past year of commit activity - UpmGitExtension Public Forked from mob-sakai/UpmGitExtension
This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.
HybelStudio/UpmGitExtension’s past year of commit activity - HybelStudio Public
HybelStudio/HybelStudio’s past year of commit activity - game-events-unity-package Public
This package allows you to create Game-Wide triggered events. Powered by Scriptable Objects, use the create menu to create a new event and assign them in the inspector where you wish to invoke, or subscribe to the event.
HybelStudio/game-events-unity-package’s past year of commit activity
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