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FeatureHelper

使用命令生成洞穴、结构和地物。仅用于学习和交流。

命令格式

结构:

/structure start <x> <y> <z> <structureName> [debug] [dataTag]
/structure continue
/structure component <x> <y> <z> <compName> [dataTag]
/structure bb <hide|show>

洞穴:

/cave start <x> <y> <z> tunnel [yaw] [pitch] [radius] [length] [debug]
/cave start <x> <y> <z> room [radius]
/cave continue
/cave trail <hide|show>
/cavehell start <x> <y> <z> tunnel [yaw] [pitch] [radius] [length] [debug]
/cavehell start <x> <y> <z> room [radius]
/cavehell continue
/cavehell trail <hide|show>
/ravine start <x> <y> <z> tunnel [yaw] [pitch] [radius] [length] [debug]
/ravine continue
/ravine trail <hide|show>

地物:

/populate <x> <y> <z> <featureName> [args...]

画廊

bb

trail

room

lake

blob

tree


搭建项目环境之前,你需要:

  1. 解压eclipse.zip,如果你使用eclipse开发的话
  2. 在gradle.properties中配置你的gradle-user-home

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