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Adjust catastrophic failure chances, add failure chances to UI, add tests #26
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anothersimulacrum
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I-am-Erk:change-skill-success-rolls
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Adjust catastrophic failure chances, add failure chances to UI, add tests #26
anothersimulacrum
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I-am-Erk:change-skill-success-rolls
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* Const-ify and cleanup * Add repair getters that account for degradation * Make repair UI agree on single repairable criteria
…ials (CleverRaven#61168) * check for softness instead of material for antlers/horns/antennae * get rid of unused flags * fix a flawed bit of logic
Co-authored-by: EI IKaO <109350502+EIIKaO@users.noreply.github.com> Co-authored-by: EI IKaO <109350502+EIIKaO@users.noreply.github.com>
* Update terrain-floors-indoor.json * Update construction.json
* Update recipe_deconstruction.json * Update recipe_deconstruction.json * Update recipe_deconstruction.json * Update missions.json * Update mapgen_updates.json * Fix typos
…ven#60037) 1 liter of anesthetic is about 778 charges, but the mission actually requires 1000 charges.
…antment strengths (CleverRaven#60788) * Add forms and change flavor * Compiles, untested, ugly * Inheritance * Update magic_enchantment.cpp * Update magic_enchantment.cpp * cleanup * Add multiply * Add new monsters * Fixes * Fixes * Update nether.json * Update magic_enchantment.cpp * Update magic_enchantment.cpp * Update magic_enchantment.h * Update magic_enchantment.h * Update magic_enchantment.cpp * Update magic_enchantment.h * Update dialogue.h * Update dialogue_helpers.h
Fix Enhanced Memory Banks description
…61166) * Add a debugmsg warning to trim_by_length if it's given a width <= 0 * Improve display of the AIM header on small screen sizes
* Changed coat rack deconstruct & construction components * Apply json style suggested changes * Changed wrong line endings
* energy_consumption as energy * units::energy fuel * units::energy material * item fuel adjustments * bionuc reload window * bionic reload window * typo * bionic power from pedaling * adjust electric vehicle tests * mods * mods * rename some variables * cleanup * temp fix bionic * temp fix treshold * fuel tests * adjust mod * adjust mod * adjust mod * rename variable * gasoline json * flags * get fuels * remote ups * veh and solar * auto toggle * testing * fueled bionic * cable vehicle * cable solar * metaboilism * solar * cleanup * metaboilism messages * remove old * rename * combine with passive * fuel in bionic window * remove fuel eating * more tanks * fix restriction * fix restriction * base test pocket * material limit * doc * more items * fuel from container pockets * lint * flat_set * remove unused get_fuel_available * remove unused * remove unused * remove unused * remove unused * astyle and tests * migration * mods * broken npc code * remove autostart * treshold improvements * treshold for muscle * improved treshold * add only missing * remnants of fuel eating * applies only to fueled * fuel consumption display * unused * itype * rename * carble connection fixes * sort * tests * muscle check * astyle * comment * cable test * cable solar * better test * sort * better cables * test empty battery * fix corpses being made out of " * name typo Co-authored-by: Fris0uman <41293484+Fris0uman@users.noreply.github.com> * name typo Co-authored-by: Fris0uman <41293484+Fris0uman@users.noreply.github.com> * not npc usable now * fuel saving ui * astyle * get fuels only when necessary * reorganize bionic functions * fuel saving for cable * test for running out of fuel * fix running out of fuel * fix test * may not count by charges * avoid warning * test mod fix * clang * cleanup test * fuel_energy per unit * unnecessary comment * outdated vehicle code * maybe fixes test Co-authored-by: Fris0uman <41293484+Fris0uman@users.noreply.github.com>
Co-authored-by: mqrause <38702195+mqrause@users.noreply.github.com>
* Added elements which monster_attack.py missed - Add elements, "miss_msg_u" and "miss_msg_npc" * Optimize to Flake8
* fries can spoil * less duplication
* initial commit * forgot to add a teleport rand to loot group * balancing the toxin flask * balance the potion craft time for a bit * added flask of shadows to loot group * typo fixes (i hope) * replacing armor with effects * lint * plural issues * obsolete prof_fine_alchemy * Add NO_EXPLOSION_SFX to clairvoyance * Attempt to balance recipes * grammar fixes * remove necro_basic from known_bad_density
* Various animal additions * Readme changes * Minor Readme change * Even more minor readme changes * Linting * Glyptotherium plural * Comestible type for glypto shell * Glyptoshell no weapon Co-authored-by: merrygin <smitzjak@hu-berlin.de>
* Smartguns * Style corrections * Update ranged.cpp * Remove a weapon that snuck through.
* wolf skulls * mammal_fur_canis * Update mammal.json * uncraft * make wolf skull helmet more generic for crafting * recipe * Update monster_drops_lairs.json * Update mansion.json * grave stuff
Co-authored-by: actual-nh <74678550+actual-nh@users.noreply.github.com>
Make intelligence neutral at an average of 8. make final_difficulty tallied the same as skill total fix a dumb gaffe from me
just some comments as I review. begone, unused variable. Co-authored-by: actual-nh <74678550+actual-nh@users.noreply.github.com> Co-authored-by: anothersimulacrum <anothersimulacrum@gmail.com>
can be worked to use morale later, not important at the moment.
Split the crafting roll function into just providing the parameters for the normal curve it will be rolling on, and a function doing the actual roll. Also, fix some DBZ bugs, and add debug outputs while we're there. Then, add a function to calculate the chance we'll pass a normal roll with given center, stddev, and difficulty, and use that to provide the recipe success chance. Add this to the crafting GUI.
Fudge the numbers to make catastrophic (item-destroying) failures much less likely than setback failures. Also display the chance of a catastrophic failure in the UI.
Add a number of benchmark recipes which need only a 2x4 for tools/ingredients, and test that their actual failure rates match the calculated one and pre-provided ones at various levels of skill and proficiency. Also add a synthetic test to output the calculated chances for every recipe in the game.
I-am-Erk
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Jan 11, 2024
* Add missing was_loaded initialization We forgot to initialize was_loaded in profession_group I found this bug thanks to UndefinedBehaviorSanitizer ```c++ src/profession_group.h:8:8: runtime error: load of value 60, which is not a valid value for type 'bool' #0 0x6fa4312 in profession_group::profession_group(profession_group const&) src/profession_group.h:8 #1 0x6fb241e in void std::__new_allocator<profession_group>::construct<profession_group, profession_group const&>(profession_group*, profession_group const&) /usr/include/c++/13/bits/new_allocator.h:187 #2 0x6fb241e in void std::allocator_traits<std::allocator<profession_group> >::construct<profession_group, profession_group const&>(std::allocator<profession_group>&, profession_group*, profession_group const&) /usr/include/c++/13/bits/alloc_traits.h:537 #3 0x6fb241e in void std::vector<profession_group, std::allocator<profession_group> >::_M_realloc_insert<profession_group const&>(__gnu_cxx::__normal_iterator<profession_group*, std::vector<profession_group, std::allocator<profession_group> > >, profession_group const&) /usr/include/c++/13/bits/vector.tcc:468 #4 0x6fb2911 in std::vector<profession_group, std::allocator<profession_group> >::push_back(profession_group const&) /usr/include/c++/13/bits/stl_vector.h:1289 #5 0x6fb2c14 in generic_factory<profession_group>::insert(profession_group const&) src/generic_factory.h:391 #6 0x6fb61a7 in generic_factory<profession_group>::load(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) src/generic_factory.h:304 #7 0x6fa0efd in profession_group::load_profession_group(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) src/profession_group.cpp:25 #8 0x4294940 in void std::__invoke_impl<void, void (*&)(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&), JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>(std::__invoke_other, void (*&)(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&), JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /usr/include/c++/13/bits/invoke.h:61 #9 0x4294976 in std::enable_if<is_invocable_r_v<void, void (*&)(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&), JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>, void>::type std::__invoke_r<void, void (*&)(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&), JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>(void (*&)(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&), JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /usr/include/c++/13/bits/invoke.h:111 #10 0x4294976 in std::_Function_handler<void (JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&), void (*)(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)>::_M_invoke(std::_Any_data const&, JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /usr/include/c++/13/bits/std_function.h:290 #11 0x4290c79 in std::function<void (JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)>::operator()(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const /usr/include/c++/13/bits/std_function.h:591 #12 0x426934f in operator() src/init.cpp:227 #13 0x426934f in __invoke_impl<void, DynamicDataLoader::add(const std::string&, const std::function<void(const JsonObject&, const std::__cxx11::basic_string<char>&)>&)::<lambda(const JsonObject&, const std::string&, const cata_path&, const cata_path&)>&, const JsonObject&, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&, const cata_path&, const cata_path&> /usr/include/c++/13/bits/invoke.h:61 #14 0x426934f in __invoke_r<void, DynamicDataLoader::add(const std::string&, const std::function<void(const JsonObject&, const std::__cxx11::basic_string<char>&)>&)::<lambda(const JsonObject&, const std::string&, const cata_path&, const cata_path&)>&, const JsonObject&, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&, const cata_path&, const cata_path&> /usr/include/c++/13/bits/invoke.h:111 #15 0x426934f in _M_invoke /usr/include/c++/13/bits/std_function.h:290 #16 0x42904f3 in std::function<void (JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, cata_path const&, cata_path const&)>::operator()(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, cata_path const&, cata_path const&) const /usr/include/c++/13/bits/std_function.h:591 #17 0x4284949 in DynamicDataLoader::load_object(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, cata_path const&, cata_path const&) src/init.cpp:137 #18 0x4285c32 in DynamicDataLoader::load_all_from_json(JsonValue const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, loading_ui&, cata_path const&, cata_path const&) src/init.cpp:540 #19 0x4286744 in DynamicDataLoader::load_data_from_path(cata_path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, loading_ui&) src/init.cpp:521 #20 0x3ca25fa in game::load_data_from_dir(cata_path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, loading_ui&) src/game.cpp:571 #21 0x3d21130 in game::load_packs(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<string_id<MOD_INFORMATION>, std::allocator<string_id<MOD_INFORMATION> > > const&, loading_ui&) src/game.cpp:3265 #22 0x3d518b5 in game::load_world_modfiles(loading_ui&) src/game.cpp:3235 #23 0x3e055d0 in game::setup() src/game.cpp:756 #24 0x5111cc3 in main_menu::new_character_tab() src/main_menu.cpp:972 #25 0x5127aea in main_menu::opening_screen() src/main_menu.cpp:863 #26 0x50f1e5e in main src/main.cpp:792 #27 0x7f7a489cfb89 in __libc_start_call_main (/lib64/libc.so.6+0x27b89) (BuildId: f888be5f5e7d58e04cabb8c675c7ab94e77dd68c) #28 0x7f7a489cfc4a in __libc_start_main_alias_2 (/lib64/libc.so.6+0x27c4a) (BuildId: f888be5f5e7d58e04cabb8c675c7ab94e77dd68c) #29 0x1bec804 in _start (/home/cdda/git/Cataclysm-DDA/cataclysm-tiles+0x1bec804) (BuildId: 1a0225eb0946b150a1f9b1759d512b53fde7f1d0) ``` * Make overmap_terrain_coverage less likely to produce spurious errors * Revert "Make overmap_terrain_coverage less likely to produce spurious errors" This reverts commit 6134a08.
I-am-Erk
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Jan 11, 2024
If melee_actori.is_grab is false grab.exclusive_grab and grab.respect_seatbelts were not initialized. This was causing errors under -fsanitize=undefined The solution initialize the booleans to value that match their defaults ```C++ src/mattack_actors.h:75:8: runtime error: load of value 190, which is not a valid value for type 'bool' #0 0x5a9b6fe in grab::grab(grab const&) src/mattack_actors.h:75 #1 0x5ab7635 in melee_actor::melee_actor(melee_actor const&) src/mattack_actors.h:106 #2 0x5ab8412 in std::__detail::_MakeUniq<melee_actor>::__single_object std::make_unique<melee_actor, melee_actor const&>(melee_actor const&) /usr/include/c++/13/bits/unique_ptr.h:1070 #3 0x5a87e4c in melee_actor::clone() const src/mattack_actors.cpp:962 #4 0x207632c in cata::clone_ptr<mattack_actor>::clone_ptr(cata::clone_ptr<mattack_actor> const&) src/clone_ptr.h:18 #5 0x6085941 in mtype_special_attack::mtype_special_attack(mtype_special_attack const&) src/mattack_common.h:47 #6 0x6085941 in std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack, true>(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_pair.h:559 #7 0x6085a2b in void std::__new_allocator<std::_Rb_tree_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::construct<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/new_allocator.h:187 #8 0x6085a2b in void std::allocator_traits<std::allocator<std::_Rb_tree_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > > >::construct<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::allocator<std::_Rb_tree_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >&, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/alloc_traits.h:537 #9 0x6085a2b in void std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::_M_construct_node<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::_Rb_tree_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_tree.h:597 #10 0x6085b06 in std::_Rb_tree_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >* std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::_M_create_node<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_tree.h:614 #11 0x6085b71 in std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::_Auto_node::_Auto_node<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_tree.h:1637 #12 0x6085c9d in std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::_M_emplace_hint_unique<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::_Rb_tree_const_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_tree.h:2462 #13 0x608618f in std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > std::map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, mtype_special_attack, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::emplace_hint<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::_Rb_tree_const_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_map.h:640 #14 0x608618f in std::pair<std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, bool> std::map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, mtype_special_attack, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::emplace<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_map.h:601 #15 0x5ff3881 in MonsterGenerator::add_attack(mtype_special_attack const&) src/monstergenerator.cpp:1312 #16 0x5ffafa5 in MonsterGenerator::load_monster_attack(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) src/monstergenerator.cpp:1376 #17 0x4262e91 in operator() src/init.cpp:466 #18 0x4262e91 in __invoke_impl<void, DynamicDataLoader::initialize()::<lambda(const JsonObject&, const std::string&)>&, const JsonObject&, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&> /usr/include/c++/13/bits/invoke.h:61 #19 0x4262e91 in __invoke_r<void, DynamicDataLoader::initialize()::<lambda(const JsonObject&, const std::string&)>&, const JsonObject&, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&> /usr/include/c++/13/bits/invoke.h:111 #20 0x4262e91 in _M_invoke /usr/include/c++/13/bits/std_function.h:290 #21 0x4290ce9 in std::function<void (JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)>::operator()(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const /usr/include/c++/13/bits/std_function.h:591 #22 0x42693bf in operator() src/init.cpp:227 #23 0x42693bf in __invoke_impl<void, DynamicDataLoader::add(const std::string&, const std::function<void(const JsonObject&, const std::__cxx11::basic_string<char>&)>&)::<lambda(const JsonObject&, const std::string&, const cata_path&, const cata_path&)>&, const JsonObject&, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&, const cata_path&, const cata_path&> /usr/include/c++/13/bits/invoke.h:61 #24 0x42693bf in __invoke_r<void, DynamicDataLoader::add(const std::string&, const std::function<void(const JsonObject&, const std::__cxx11::basic_string<char>&)>&)::<lambda(const JsonObject&, const std::string&, const cata_path&, const cata_path&)>&, const JsonObject&, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&, const cata_path&, const cata_path&> /usr/include/c++/13/bits/invoke.h:111 #25 0x42693bf in _M_invoke /usr/include/c++/13/bits/std_function.h:290 #26 0x4290563 in std::function<void (JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, cata_path const&, cata_path const&)>::operator()(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, cata_path const&, cata_path const&) const /usr/include/c++/13/bits/std_function.h:591 #27 0x42849b9 in DynamicDataLoader::load_object(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, cata_path const&, cata_path const&) src/init.cpp:137 #28 0x4285ca2 in DynamicDataLoader::load_all_from_json(JsonValue const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, loading_ui&, cata_path const&, cata_path const&) src/init.cpp:540 #29 0x42867b4 in DynamicDataLoader::load_data_from_path(cata_path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, loading_ui&) src/init.cpp:521 #30 0x3ca266a in game::load_data_from_dir(cata_path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, loading_ui&) src/game.cpp:571 #31 0x3d211a0 in game::load_packs(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<string_id<MOD_INFORMATION>, std::allocator<string_id<MOD_INFORMATION> > > const&, loading_ui&) src/game.cpp:3265 #32 0x3d51925 in game::load_world_modfiles(loading_ui&) src/game.cpp:3235 #33 0x3e05640 in game::setup() src/game.cpp:756 #34 0x5111d33 in main_menu::new_character_tab() src/main_menu.cpp:972 #35 0x5127b5a in main_menu::opening_screen() src/main_menu.cpp:863 CleverRaven#36 0x50f1ece in main src/main.cpp:792 CleverRaven#37 0x7fdc43fa9b89 in __libc_start_call_main (/lib64/libc.so.6+0x27b89) (BuildId: f888be5f5e7d58e04cabb8c675c7ab94e77dd68c) CleverRaven#38 0x7fdc43fa9c4a in __libc_start_main_alias_2 (/lib64/libc.so.6+0x27c4a) (BuildId: f888be5f5e7d58e04cabb8c675c7ab94e77dd68c) CleverRaven#39 0x1bec874 in _start (/home/cdda/git/Cataclysm-DDA/cataclysm-tiles+0x1bec874) (BuildId: be24990d1723c8da00f3e8701793ab983cf64dcc) ```
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Mess in commits is due to need for rebase.