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Engine

A real-time, interactive physics engine to simulate soft-body dynamics using Position-Based Dynamics. This implementation was made as a bachelor thesis project in 2017 by students at Chalmers University of Technology and University of Gothenburg.

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This project uses CMake to generate files to build on multiple platforms, where windows, ubuntu and archlinux has been tested.

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An implementation of Fast, Interactive Soft-Body Animation using Position-Based Dynamics

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