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###(Supported platforms)

  • Windows
  • Android
  • Linux
  • IOS
  • HarmonyOS ###(Type)
  • Camera
  • Transform
  • Component
  • Object (Unity)
  • LayerMask
  • Rigidbody
  • MonoBehaviour
  • Renderer
  • Mesh
  • Behaviour
  • Physics
  • GameObject
  • Collider
  • Vector4
  • Vector3
  • Vector2
  • Quaternion
  • Bounds
  • Plane
  • Ray
  • Rect
  • Color
  • Matrix4x4
  • Array
  • String
  • Object (C#)
  • Type (C#)
  • List
  • Dictionary
  • Animator
  • CapsuleCollider
  • BoxCollider
  • Time
  • FieldInfo
  • More...

(Initialization)

> #include "UnityResolve.hpp"
Resolve::Init(GetModuleHandle(L"GameAssembly.dll | mono.dll"), UnityResolve::Mode::Mono);
// Linux or Android
Resolve::Init(dlopen(L"il2cpp.so | mono.so", RTLD_NOW), UnityResolve::Mode::IL2CPP);

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Unity | Unity Engine C++ API | il2cpp | Windows, Android, Linux |

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