A library for communication with the g15composer pipe
- Linux (tested on Ubuntu)
- Logitech G15 Keyboard
- G15 Tools
- NodeJS
1. Install with NPM
npm install g15composer
2. Start g15composer
g15composer /path/to/pipe &
3. Include in your project
var g15composer = require('g15composer').init('/path/to/pipe');
g15composer can be started in notifications mode, enabling you to push messages to a queue.
1. Include in your project
var g15composer = require('g15composer').init('/path/to/pipe', 'notifications');
2. Push a message to the queue
g15composer.push(title, message, options)
Where options is an optional object containing the following supported methods:
options = {
delay : 5 // Adjust the default delay to X seconds (can be decimal)
priority: true // Add to front of queue to be displayed next!
}
Other Features
Return the current queue
console.log(g15composer.queue);
Clear the queue
g15composer.clear();
Force next message
g15composer.next();
Render standard text
text(size, ['array', 'of', 'strings'])
size : S, M, L (string case-sensitive)*
g15composer.text('M', ['This is an example message']);
Render Text on the screen at given co-ords
textXY(size, x, y, ['array', 'of', 'strings'])
size : pixel value (e.g. 20)*
g15composer.textXY(10, 5, 5, ['This is an example message']);
Buffer
Turns buffer on (1) or off (0), allows many commands to be buffered
cache(status)
g15composer.cache(1);
g15composer.textXY(10, 5, 5, ['This is an example message']);
g15composer.textXY(10, 10, 5, ['This is another example message']);
g15composer.cache(0);
Fill Screen with color
fills screen with "color" (0 || 1)
fill(color)
g15composer.fill(1);
Set individual pixel color
Sets the pixel at (X,Y) to color (0 or 1)
setPixel(x, y, color)
setPixel(5, 5, 1);
Inverse pixels in given area
Reverses the pixels from (X1,Y1) to (X2,Y2)
inverseArea(x1, y1, x2, y2)
g15composer.inverseArea(0, 0, 160, 20);
Render a WBMP image to the screen
Renders a WBMP on the screen (Must be 160*43px)
renderImage(imagePath)
g15composer.renderImage(/path/to/image.wbmp);
Render a binary image
Overlays a pixel image of the given Width and Height at (X,Y) where strBinary is a string like "1001001001" for off/on values of LED in area
drawBinaryImage(x, y, w, h, strBinary)
g15.drawBinaryImage(5, 5, 10, 11, "00110011000011001100000000000000001100000001111000000011000001000000100010000100000111100000001100000000000000");
Render a progress bar
Draws a progress bar from (X1,Y1) to (X2,Y2) of type (0|1|2|3) in color (0|1) and complete the progress bar done / outof
progressBar(x1, y1, x2, y2, color, done, outof, type)
g15composer.progressBar(2, 2, 158, 10, 1, 60, 100, 2);