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ID shaders weren't being reverted correctly in certain situations involving ribbon curves, so Selector::loadIDShader() has been deprecated and replaced by Selector::pushIDShader(), which can be reverted using Selector::popIDShader()

ID shaders weren't being reverted correctly in certain situations involving ribbon curves, so Selector::loadIDShader() has been deprecated and replaced by Selector::pushIDShader(), which can be reverted using Selector::popIDShader()
johnhaddon added a commit that referenced this pull request Dec 4, 2013
Added IECoreGL::Selector::push/popIDShader()
@johnhaddon johnhaddon merged commit f909d9a into ImageEngine:master Dec 4, 2013
@davidsminor davidsminor deleted the glCurveSelection branch July 16, 2014 16:38
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2 participants