Cross platform rapid GUI framework for golang based on Dear ImGui and the great golang binding imgui-go.
Any contribution (features, widgets, tutorials, documents and etc...) is appreciated!
giu is built upon GLFW v3.3, so idealy giu could support all platforms that GLFW v3.3 supports.
- Windows (only tested on Windows 10 x64)
- MacOS (only tested on MacOS v10.15)
- Linux (thanks remeh to test it)
- Raspberry pi 3b (thanks sndvaps to test it)
Compare to other Dear ImGui golang bindings, giu has following features:
- Small executable file size (<3mb after upx compression for the example/helloworld demo).
- Live-update during the resizing of OS window (implemented on GLFW 3.3 and OpenGL 3.2).
- Redraw only when user event occurred. Costs only 0.5% CPU usage with 60FPS.
- Declarative UI (see examples for more detail).
- DPI awareness (auto scale font and UI to adapte high DPI monitor).
- Drop in usage, no need to implement render and platform.
- OS clipboard support.
package main
import (
"fmt"
g "github.com/ImmortalHax/giu"
)
func onClickMe() {
fmt.Println("Hello world!")
}
func onImSoCute() {
fmt.Println("Im sooooooo cute!!")
}
func loop() {
g.SingleWindow("hello world").Layout(
g.Label("Hello world from giu"),
g.Line(
g.Button("Click Me").OnClick(onClickMe),
g.Button("I'm so cute").OnClick(onImSoCute),
),
)
}
func main() {
wnd := g.NewMasterWindow("Hello world", 400, 200, g.MasterWindowFlagsNotResizable, nil)
wnd.Run(loop)
}
Here is result.
Check Wiki
All kinds of pull request (document, demo, screenshots, code, etc...) are more then welcome!
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