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ox_inventory

A complete inventory system for FiveM, implementing items, weapons, shops, and more without any strict framework dependency.

📚 Documentation

https://overextended.dev/ox_inventory

💾 Download

https://github.com/overextended/ox_inventory/releases/latest/download/ox_inventory.zip

✨ Features

  • Server-side security ensures interactions with items, shops, and stashes are all validated.
  • Logging for important events, such as purchases, item movement, and item creation or removal.
  • Supports player-owned vehicles, licenses, and group systems implemented by frameworks.

Supported frameworks

Items

  • Inventory items are stored per-slot, with customisable metadata to support item uniqueness.
  • Overrides default weapon-system with weapons as items.
  • Weapon attachments and ammo system, including special ammo types.
  • Durability, allowing items to be depleted or removed overtime.
  • Internal item system provides secure and easy handling for item use effects.
  • Compatibility with 3rd party framework item registration.

Shops

  • Restricted access based on groups and licenses.
  • Support different currency for items (black money, poker chips, etc).

Stashes

  • Personal stashes, linking a stash with a specific identifier or creating per-player instances.
  • Restricted access based on groups.
  • Registration of new stashes from any resource.
  • Containers allow access to small stashes when using an item, such as a paperbag.
  • Access gloveboxes and trunks for any vehicle.
  • Random item generation inside dumpsters and unowned vehicles.

Copyright

Copyright © 2024 Overextended https://github.com/overextended

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses/.

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  • TypeScript 21.0%
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