Skip to content

Conversation

digitalillusions
Copy link
Member

@digitalillusions digitalillusions commented Apr 2, 2024

Adjust code to fit the breaking change documented here: https://developer.blender.org/docs/release_notes/4.1/python_api/#mesh

Essentially: Dont set mesh.use_auto_smooth anymore, since mesh normals will be used automatically once they are set.

Minor Changes:

  • Add code so that the addon can be debugged using the vscode blender extension.
  • Don't throw an error if an attribute is of unexpected length, just ignore it.

@digitalillusions digitalillusions merged commit 0783423 into InteractiveComputerGraphics:main Apr 2, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant