This repository contains my SMAPI mods for Stardew Valley. See the individual mods for documentation and release notes:
- CJB Automation
- CJB Cheats Menu
- CJB Endless Inventory (unreleased)
- CJB Grind Stone (unreleased)
- CJB Item Spawner
- CJB Show Item Sell Price
- CJB Skip Intro (unreleased)
- CJB Tweaks (unreleased)
Installing stable releases from Nexus Mods is recommended for most users. If you really want to compile the mod yourself, read on.
These mods use the crossplatform build config so they can be built on Linux, Mac, and Windows without changes. See the build config documentation for troubleshooting.
To compile a mod and add it to your game's Mods
directory:
- Rebuild the project using Visual Studio or MonoDevelop.
This will compile the code and package it into the mod directory. - Launch the project with debugging.
This will start the game through SMAPI and attach the Visual Studio debugger.
To package a mod for release:
- Rebuild the project in Release mode using Visual Studio or MonoDevelop.
- Find the
bin/Release/<mod name> <version>.zip
file in the mod's project folder. - Upload that file.