Up to date with 0.4.6: Joining a friend (Join into a party or public match, what still needs an invite, a match that has started), Play SvM and Play Coop, Beta features (the mouse turning beta, the game's log sent after each game), Reinstall 5th Echelon when antivirus takes the DLL, searches that never ended, the overlay that didn't start on DirectX 11; for admins, backups as 2-hourly snapshots, beta logs under Reports › Automatic and the game's sessions on Sessions; Home says 0.4.6
Up to date with 0.4.6: Chat (rooms, where it is, the rules, what the box says when it won't send), the overlay's Chat tab, its warning above a mode's size, the cards for another mode's matches and a host migration that didn't finish, and the banners for a refused game, a sign-in back-off and a game started offline; Settings › Notifications; the checklist's Steam launch options; the new lockout message and password resets; each mode its own search; the community network's new address
The roadmap is the community network's: shown there only, and not part of running a network
Up to date with 0.4.2 as released: maintenance, the roadmap and suggestions, What's new, the can't-reach-you warning, the program check
Players: the Roadmap screen and suggestions, maintenance notices in the
launcher and the overlay, What's new after an update, GitHub and Discord
in the side menu, the server card's Self-hosted caption, the overlay's
'Other players can't reach you' warning and sharp text below 1080p, the
launcher's 'didn't answer in time' message, friends online at once and
no dead lobbies after a drop.
Servers: run the installer once more after 0.4.2 (program check, larger
uploads, BBR and compression, backups); backups need 0.4.2; the admin
UI's new look, maintenance windows and Roadmap page; failover's one-level
name and the Cloudflare block check; troubleshooting rows for each.
Wiki for 5th Echelon Enhanced 0.4.2: players' guide, troubleshooting, FAQ and server guides, with launcher screenshots