This is a tiny project that makes preview of VRM models. VRM is a 3D avatar file format for VR, which is for handling 3D humanoid character/avatar data cross platform.
This project uses three.js, three-VRM and some custom code for converting and handling MikuMikuDance VMD motion data. The base of this project uses this template by Johannes Bauer.
To use this project, just head into this size and drop your VRM and VMD files to the scene and that's it!
There also has a experimental handler for Biovision Hierarchy (BVH) motion capture files, you may try to load them like the VMD files but it is not guarantee to work (in most cases, all joints will messed up).
*The character in this screenshot is not included. Original reference