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Releases: JMC-Mods/SlayTheSpire2_AllCardIs

[1.5.3] - 2026-7-3

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@github-actions github-actions released this 03 Jul 07:53

Fixed

  • 兼容 STS2 0.108 带来的 CardPileCmd.Add(IEnumerable<CardModel>, CardPile, ...) 接口变更,避免批量入牌组补丁启动时找不到目标方法;同时保留对 0.107.1 的兼容。

Full Changelog: v1.5.1...v1.5.3

[1.5.1] - 2026-7-1

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@github-actions github-actions released this 01 Jul 11:10

Added

  • 测试自动发布流程

Full Changelog: v1.5.0...v1.5.1

[1.5.0] - 2026-6-19

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@github-actions github-actions released this 23 Jun 09:06

Changed

  • 适配正式MOD发布的格式迁移

Full Changelog: v1.4.0...v1.5.0

[1.4.0] - 2026-5-26

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@github-actions github-actions released this 26 May 14:42

Added

  • 目标卡牌设置支持输入当前游戏语言下的卡牌名,动态从游戏卡牌数据库与本地化标题解析,不再依赖手写中文别名表。

Changed

  • 目标卡牌解析缓存会随设置和语言变化失效;遇到重名牌名时不再自动选择,提示改用 CARD.xxx 或短 ID。
  • 自然生成的升级概率按原本生成的卡牌修正,目标牌会继承原卡应有的自然升级机会。

Fixed

  • 修复泛型创建后才设置类型的事件牌入牌组不替换的问题,例如疯狂科学事件生成的 CARD.MAD_SCIENCE。
  • 修复泛型、事件、批量入牌组、变形和克隆等路径替换覆盖不完整的问题。
  • 修复延迟替换和启动牌库清洗时没有继承升级等级、加入楼层等状态的问题。

Full Changelog: v1.3.10...v1.4.0

[1.3.10] - 2026-5-8

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@github-actions github-actions released this 07 May 20:32

Added

接入JML,正式发布通用版本

Fixed

修复某些事件无法变牌的问题

Full Changelog: v1.2.2...v1.3.10

[1.2.2] - 2026-4-12

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@github-actions github-actions released this 12 Apr 05:08

Added

全变为爪击

Full Changelog: v1.2.1...v1.2.2

[1.2.1] - 2026-3-31

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@github-actions github-actions released this 30 Mar 19:17

Added

改成攻击牌和诅咒变蛇咬,契合新的视频

Full Changelog: v1.2.0...v1.2.1

[1.2.0] - 2026-3-28

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@github-actions github-actions released this 30 Mar 19:15

Added

改成变大奖,契合新的视频

Full Changelog: v1.1.0...v1.2.0

[1.1.0] - 2026-3-18

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@github-actions github-actions released this 18 Mar 09:00

Fixed

更改打包逻辑,适配0.99.1更新(前几天弄的好像没弄好)

Full Changelog: v1.0.0...v1.1.0

[1.0.0] - 2026-3-16

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@github-actions github-actions released this 17 Mar 11:45

Added

初始版本发布,将所有卡牌(初始以及后续获得的卡,不包括局内检索)变为白噪声