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vulc_window

(better name pending)

this is a Rust/Vulkan project based on the guide here. With time it will evolve into something more

Current roadmap:

  • load images and use them as textures
  • capture mouse/keyboard events and move camera around
  • add point lights and implement basic lighting algorithms
  • load fonts, render text and implement basic UI
  • load multiple .fbx files into the scene
  • load animations from .fbx and show them

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