🚀 Clash of spacefighters
Clash of Spacefighter is a 2D space shooter game developed in Java where players pilot a spaceship to defeat incoming enemy fleets. The game features keyboard controls, shooting mechanics, enemy AI, collision detection, score tracking, and increasing difficulty levels. Built using Java Swing/AWT (or JavaFX if applicable), it showcases core concepts of object-oriented programming, event-driven logic, and basic game loop design. The project emphasizes smooth gameplay, efficient rendering, and modular code structure for maintainability.
- 2D space shooter gameplay with spaceship controls
- Shooting mechanics to defeat enemy fleets
- Enemy AI with progressive difficulty levels
- Collision detection between bullets, enemies, and the player
- Real-time score tracking system
- Smooth game loop for rendering and updates
- Modular and maintainable code structure
- Language: Java
- Graphics/UI: Java Swing & AWT (or JavaFX, if enabled)
- Programming Concepts: Object-Oriented Programming (OOP), event-driven logic
- Game Architecture: Custom game loop, input handling, collision detection
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