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Network update prompt: when a linked server stages a verified update, staff with ssmp.network get a chat prompt with [Update all] / [Not now]; Update all makes every linked server fetch the same release and restart one after another with a player countdown (network.force-update, /ssmp network update); servers on an older version are skipped and listed so they can be updated by hand; also a Network Update Prompt toggle in Settings
Changed
The "activation could not be reported to the dashboard" warning now says why (HTTP status, secret or signature mismatch, or the error)
Fixed
MySQL pool defaults to 4 connections (capped at 8) with a connect timeout and TCP keep-alive, so several linked servers no longer exhaust a shared host's per-user connection limit at startup
An unreachable MySQL database (timeout, wrong host, firewall) no longer stops the plugin from enabling: it logs a clear error and runs on local files only until the next restart