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Team prefixes: custom prefix per team, shown in tab list, chat, join/quit/death messages, and the floating nametag - independent of the Name Tag Visibility toggle
Team skins: separate member and leader skins per team, settable by player name or URL (via the MineSkin API, so custom URLs render correctly). New Team Skin GUI
"Phantom" team leader perk: the leader of a team named Phantom (red) gets two totems on promotion, dropped at their feet - the Totem Of Invisibility switches to the team's Leader Skin, the Totem Of Vision reverts to their real skin. Death/respawn-safe
/ssmp effect give|clear --team <name> <effect> [infinite|<seconds>] [<level>] (ssmp.effect): apply/clear a potion effect on a team's online members
/ssmp team autoassign bots --team <name> / players --notwhitelist / whitelist add|remove|list <player>: sweep bots or players into teams, and exempt whitelisted players from AutoKit re-applying on rejoin
Team Settings GUI reorganized into Identity, Membership and Combat categories, with a live prefix preview
Recording auto-save: every online OP/admin gets a full-state Quick Save every minute while RECORDING (recording.autosave.*)
Fixed
Team prefix no longer disappears when Name Tags is set to Hidden
Join/quit messages no longer race the packet layer and occasionally show the wrong name
Popping a revert-skin totem no longer gets stuck on a client-side death screen
Reconnecting while on a team no longer wipes AutoKit-managed inventory for whitelisted players
OPs/admins no longer have their inventory silently overwritten by AutoKit on join, respawn or joining a team - only an explicit apply does that now