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Mocap performs actions for real (full effect needs FPP Origin 0.27.3): recorded hits are real attacks (replay.real-attacks) with real damage, knockback, sounds and particles; replay bots can die; real players only with replay.hit-players. Mace smashes and crits work.
Mocap replays real eating, drinking and block breaking, and records potion effects, burning, off-hand swings, totem pops, XP pickups, entity hits and clicks, and bucket water.
Replay bots use FPP's mocap bot (--mocap): they look back at a player while standing still and ignore attacks.
/ssmp mocap pause|resume [name], stopreplay, and FPP bots can now be recorded.
Map restore reworked: chest contents, signs, flowing water, fire, falling blocks, explosions and other players' building are rolled back. /ssmp mocap restore <name> and recording.restore-after-record.
Death Effects: stackable sounds, particles, titles, messages and lightning for death, revive/respawn and other events, in tabs with previews (Settings > Death Sound, Main Menu). Works with proxy lobbies.
Orbital GUI with strikes, settings and a TNT limit fix button.
Attribute swap fix built in, applied live, with a restart dialog.
5 second countdown before server restarts.
Random Kit: high-tier armor trims and worn durability per tier.
Help GUI updated.
Changed
Direct Commands off hands shortcut names back to other plugins.
Mocap group size and replay-bot limits removed.
Fixed
Mocap replay console spam and one bot's error stopping the rest.