Simple Data Notation started as a project to create a library that used regularexpressions that could be used in small projects. The initial setup for SDN was a simple setup without nesting. This is a more robust version with nesting. SDN was not created with amazing performance in mind, It is a test project to experiement with regex with a gaol in mind.
SDN builds a dll that you can link into your .net projects
SDN is made for .netcore 2.2
testing is done with this file
Test (done 2000 times) | Result in seconds | Avarage in seconds |
---|---|---|
parse test file | 00.4240570s | 00.0002120s |
read nesting value | 00.4240570s | 00.0002120s |
read non nested value | 00.0055955s | 0.0000028s |
# strings: captures everything between ""
data: [
"This is a piece of text",
"this is a piece of text"
]
# nesting of objects
scene: [
name: [menu]
objects: [
player: [
name: [player1]
lvl: [1]
str: [10]
int: [7]
dex: [9]
hp: [14]
attack: [4]
inventory: [10, 20, 33, 120] # simple array support
]
frog_enemy: [
name: [frog]
lvl: [2]
hp: [4]
attack: [4]
]
]
]
- nesting
- capture everything between qoutes
- get tokens with a path (scene.objects.player)
- typing
- fix parse performance
- do's and dont's with regular expressions
- making shared libraries with .netcore
- How to optimize a regular expression