This project was made for the JS module at the IUT Nancy-Charlemagne (2021).
The goal of the monster project was to develop a simulator of the life of a monster with several possible actions:
- Run: the monster goes for a run and loses hp
- Fight: the monster fights against another monster and loses hp
- Work: the monster works hard and loses hp but earns money
- Sleep: the monster sleeps during a certain amount of time and regains hp
- Eat: the monsters gains hp against a bit of money
At a given interval of time, a random action among those above is activated.
When the monster earn more than 60 coins, the color of the border changes to avoid a too large border.
It is also possible to restart the game with a new life and to kill the monster. The actions of the monster are registered in a log window.