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v2.1 Client Side Prediction Package

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@JonasLindinger JonasLindinger released this 26 Apr 12:24
· 54 commits to main since this release

Works with direct Position manipulation (demo for that isn't included in this release. But you could code it easily)
Works with Rigidbody (demo included in this release)

Missing features:
Looking around and camera system demo.
Non Player tracking demo.

Bugs:
Character collision triggers Reconciliation
Reconciliation is infinite and can be fixed, when player stops for like half a second.
Inputs are getting lost. I would guess that by 60hz TickRate in 5 minutes, 3 ticks are using an old Input which might trigger a Reconciliation when the player turns,