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PROJECT "THE MAN" -- STINKY GAMES

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         COMING SOON TO A MS-DOS COMPUTER NEAR YOU: PROJECT "THE MAN"!
FULLY OPEN SOURCE MS-DOS PLATFORMER ENGINE UNDER THE GNU GENERAL PUBLIC LICENSE!
    YOU CAN BUILD IT AT ANY TIME TO SEE OUR PROGRESS, OR EVEN FORK THE ENGINE
                             AND MAKE YOUR OWN GAME!

              CHECK IT OUT TODAY! https://github.com/KScottDB/TheMan

═ Q/A ══════════════════════════════════════════════════════════════════════════

- How do I compile a copy of "Project THE MAN"?
    On a modern computer, run GFX\SPRENC.PY (requires Python 3 and PIL/Pillow),
    then on your DOS machine, make sure you have Borland Turbo C++ 3.0 and
    run "MAKE". Support for other compilers soon.

- Can I contribute?
    Yes. Please send pull requests.
    Make sure to properly credit yourself in CONTRIBS.TXT!

- What the hell is "Stinky Games"?
    https://stinky.kscott.cf

- Why did you give it the codename "THE MAN"?
    the guy i drew. (GFX/SPRITES.PNG) he is the man.

═ Warnings ═════════════════════════════════════════════════════════════════════

When modifying README.TXT or README, remember to save README as UTF-8
and README.TXT as OEM (ANSI, IBM Extended, DOS, etc...) to preserve the ASCII
art.

.PNG files are *paletted* 16-color images. Make sure you use an image editor
that can modify and make proper use of palettes. MtPaint is recommended.

By default, GFX/*.TMF is included with source.
You will have to regenerate those files with GFX/SPRENC.PY if you edit any PNG
files.

If these are missing, you will see "Fatal: 'gfx\(...).tmf' does not exist -
don't know how to make it".

═ Acknowledgements ═════════════════════════════════════════════════════════════

"DELTREE.EXE" from the FreeDOS project, included so MAKEFILE works on DOSBox.

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