JoJoAPI is a modding API for Jojo's Bizzare Adventure All-Star Battle R. It's in a very early stage of development, but it's already possible to create mods with it! (And i'll try to make the API as stable as possible, so you don't have to worry about your mods breaking with every update)
- Download the latest release of
JAPIUpdater.exe
from the releases page - Drag&drop the file into your game folder (where the
ASBR.exe
is located) - Run
JAPIUpdater.exe
instead ofASBR.exe
- Enjoy!
You can find the documentation here
Huge thanks to these people for supporting this project:
- Hydra
- Damn.Broh
- Jake
- Moeru
- justcamtro
If you also want to support me, you can donate to me via PayPal or Ko-fi
- Refactor this shit code omfg
Thanks to these, JojoAPI is possible:
- MinHook - A minimalistic x86/x64 API hooking library for Windows
- lua - A powerful, fast, lightweight, embeddable scripting language
- sol2 - A C++ library binding to Lua
- toml++ - Header-only TOML config file parser and serializer for C++17
- nlohmann/json - Header-only JSON library
- kiero - Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games
- Dear ImGui - Bloat-free graphical user interface library for C++
- A lot of coffee