Coming soon to a theatre near you...
Will: color, projectiles
Kevin: objectives, particles, life stuff
Adi: walls, GUI
Other: health?
(To mention in writeup?)
- Camera Swapping We can swap from a 2d to 3d camera, and we now have orbit controls (locked to a cone above the player)
- Bounding box camera chasing When the player moves too far from the center of the screen, the camera chases them at a distance
- Color modulations Selectively quantize colors in certain channels to certain color bit depths
- optimized collision detection Consider collisions with large bounding boxes containing many objects to immediately exclude objects that cannot possibly collide.
- Projectiles + Particles
texture: https://ih1.redbubble.net/image.239594124.1738/pp,550x550.jpg http://pimg.tradeindia.com/01727404/b/4/Black-Galaxy-Granite.jpg
Music Source: Music from https://filmmusic.io: "On My Way" by Kevin MacLeod (https://incompetech.com) Licence: CC BY (http://creativecommons.org/licenses/by/4.0/) https://creativecommons.org/licenses/by/4.0/