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vkCmdDrawMeshTasksIndirectNV doesn't trigger an error when multiDrawIndirect feature is disabled #451

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zeux opened this issue Nov 4, 2018 · 1 comment
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Incomplete Missing Validation VUs to be added
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@zeux
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zeux commented Nov 4, 2018

vkCmdDrawMeshTasksIndirectNV has the following VU:

If the multi-draw indirect feature is not enabled, drawCount must be 0 or 1

However, using this function without enabling the feature produces no validation errors (unlike vkCmdDrawIndexedIndirect).

There are some other missing VUs, for example the issue #450 also applies to this function, but I don't have a full list OTOH - I've only ran into the multiDrawIndirect feature problem and the buffer usage problem.

@mark-lunarg mark-lunarg self-assigned this Nov 4, 2018
@mark-lunarg mark-lunarg added the Incomplete Missing Validation VUs to be added label Nov 4, 2018
@jzulauf-lunarg
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@jeffbolznv -- looks like an incomplete for you.

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