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Blender Interplanety Storage (BIS) – the online material (shader) storage add-on for Blender 3D creation.

Author: Nikita Akimov

BIS webpage:

BIS website:

Current version:


Blender version:

2.90, 2.91

Installation and usage:

  • Download zip archive with add-on distributive.
  • In Blender: User Preferences — Add-ons — Install From File — specify downloaded archive.
  • Through your favorite browser visit the BIS website and register your account.
  • Add some items to the "Active elements" section
  • In Blender: Node Editor window – N-panel – BIS tab:
  • Sign in with the username and password created on the BIS website.
  • To get items from the BIS press "Get active items" and select them from the previews list
  • To save the material into the BIS storage, select the desired node group and click “Add nodegroup to BIS”. Specify description tags in the "Tag" field before saving.

  • 10 active cells are available. More materials stores to reserve pool. Send materials to reserve and restored currently needed to fit within available cells count.
  • If the stored to BIS nodegroup uses textures, only the relative paths to textures are saved in BIS. Uploading such material from the BIS, the add-on searches for the used textures along the saved paths on the user’s local computer.

Version history:


The BIS repository for Blender 2.79 is here:


BIS (Blender Interplanety Storage) - online materials/shaders library for 3D creation Blender




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