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ForgeSim 0.1.0-preview.4
Pre-release
Pre-release
ForgeSim 0.1.0-preview.4
This preview adds saved camera viewpoints and scene presentation settings, making showcase views easier to reproduce.
Added
- Named camera bookmarks with controls to add, update, select, and delete views.
- Saved camera position, orientation, field of view, and clipping distances.
- Reference viewport dimensions recorded with captured viewpoints.
- Persistent exposure, background color, environment intensity, and background visibility.
- Environment selection: bundled studio, project-relative HDR assets, or no environment lighting.
- Persistent directional shadow settings, including PCF and bias values.
Improvements
- Older scene files remain supported, with automatic framing when no saved viewpoint exists.
- Ordinary camera navigation does not mark scenes as modified.
- Invalid settings and missing environment assets produce useful diagnostics.
- Failed environment loading preserves the current scene appearance.
- Added persistence tests and a showcase validation guide.
Requirements
Windows x64 with an OpenGL 4.6-capable graphics driver. Preview packages are unsigned.
Project HDR assets remain external files and must accompany their scene.