Skip to content

L8RMedia/exponent

 
 

Repository files navigation

Exponent Slack

The Exponent app for Android and iOS.

To develop or run Exponent experiences on your device, download Exponent for Android 4.4+ from the Play Store or for iOS 8+ from the App Store. Click here for instructions to install the app on an iOS simulator or Android emulator.

Click here to view our documentation for developing on Exponent.

Introduction

This is the source code for the Exponent app used to view experiences published to the Exponent service. Most people will not need to build Exponent from source. If you don't need any custom native modules that we don't support you should download the client from one of the links above.

If you want to build a standalone app that has a custom icon and name, see our documentation here. You shouldn't need to build the Exponent clients from source.

If you want to build a standalone app that needs custom native modules, you're in the right place! There are a few steps to getting this working:

  • Join us on Slack at https://slack.exponentjs.com/. The code base and build process is complicated so please ask us if you get stuck.
  • Get the iOS and Android clients building on your machine using the Set Up section below.
  • Add your native modules and test. You can still use XDE or exp and the rest of Exponent's infrastructure.
  • When you want to create your final .apk and .ipa files, follow the instructions in the Standalone Apps section below.

Set Up

Please use Node 6 and npm 3. We recommend installing Node using nvm. We support building the clients only on macOS.

  • npm install in the js and tools-public directories.
  • Install the Gulp CLI globally: npm i gulp-cli -g.
  • Run the packager with cd tools-public && gulp. Leave this running while you run the clients. The clients access this packager using your computer's IP, so make sure that your computer and device are on the same WiFi network.

Android

  • Make sure you have Android Studio 2 and the Android NDK version r10e installed.
  • Build and install Android with cd android && ./run.sh && cd ...

iOS

  • Make sure you have Xcode 7 installed.
  • Install Cocoapods: gem install cocoapods --no-ri --no-rdoc.
  • cd tools-public && ./generate-files-ios.sh && cd ...
  • cd ios && pod install && cd ...
  • Run iOS project by opening ios/Exponent.xcworkspace in Xcode.

Once the you have the clients running you should be able to open any Exponent experience in them by opening an exp:// url on the device or navigating to a url in the app's url bar.

Note: If you have the Exponent app from the Play Store or the App Store you will have to uninstall those before installing this client.

Standalone Apps

If you don't need custom native modules, head over to our documentation on building standalone apps without needing Android Studio and Xcode.

If you're still here, make sure to follow the Configure exp.json section of the docs before continuing. You'll need to add the appropriate fields to your exp.json before the standalone app scripts can run. Once that's done, continue on to the platform-specific instructions.

Android

The Android standalone app script creates a new directory android-shell-app with the modified Android project in it. It then compiles that new directory giving you a signed or unsigned .apk depending on whether you provide a keystore and the necessary passwords. If there are issues with the app you can open the android-shell-app project in Android Studio to debug.

Here are the steps to build a standalone Android app:

  • Publish your experience from XDE or exp. Note the published url.
  • cd tools-public.
  • If you want a signed .apk, run gulp android-shell-app --url [the published experience url] --sdkVersion [sdk version of your experience] --keystore [path to keystore] --alias [keystore alias] --keystorePassword [keystore password] --keyPassword [key password].
  • If you don't want a signed .apk, run gulp android-shell-app --url [the published experience url] --sdkVersion [sdk version of your experience].
  • The .apk file will be at /tmp/shell-signed.apk for a signed .apk or at /tmp/shell-unaligned.apk for an unsigned .apk.
  • adb install the .apk file to test it.
  • Upload to the Play Store!

iOS

The iOS standalone app script has two actions, build and configure. build creates an archive or a simulator build of the Exponent iOS workspace. configure accepts a path to an existing archive and modifies all its configuration files so that it will run as a standalone Exponent experience rather than as the Exponent app.

Here are the steps to build a standalone iOS app:

  • Publish your experience from XDE or exp. Note the published url.
  • cd tools-public.
  • gulp ios-shell-app --action build --type [simulator or archive] --configuration [Debug or Release]
  • The resulting archive will be created at ../shellAppBase-[type].
  • gulp ios-shell-app --url [the published experience url] --action configure --type [simulator or archive] --archivePath [path to Exponent.app] --sdkVersion [sdk version of your experience]
  • This bundle is not signed and cannot be submitted to iTunes Connect as-is; you'll need to manually sign it if you'd like to submit it to Apple. Fastlane is a good option for this. Also, Exponent will do this for you if you don't need to build this project from source.
  • If you created a simulator build in the first step, you can run this on iPhone Simulator using xcrun simctl install booted <app path> and xcrun simctl launch booted <app identifier>. Another alternative which some people prefer is to install the ios-sim tool and then use ios-sim launch <app path>.
  • There are a few more optional flags you can pass to this script. They are all documented in the block comment for createIOSShellAppAsync() inside ios-shell-app.js.

Project Layout

  • android contains the Android project.
  • ios contains the iOS project.
  • ios/Exponent.xcworkspace is the Xcode workspace. Always open this instead of Exponent.xcodeproj because the workspace also loads the CocoaPods dependencies.
  • js contains the JavaScript source code of the app.
  • tools-public contains programs to launch the packager and also build tools.
  • template-files contains templates for files that require private keys. They are populated using the keys in template-files/keys.json.
  • template-files/ios/Podfile specifies the CocoaPods dependencies of the app.

Contributing

Please check with us before putting work into a Pull Request! It is often harder to maintain code than it is to write it. The best place to talk to us is on Slack at https://slack.exponentjs.com.

License

The Exponent source code is made available under the BSD 3-clause license. Some of the dependencies are licensed differently, with the MIT license, for example.

Releases

No releases published

Packages

No packages published

Languages

  • Objective-C 38.1%
  • JavaScript 34.0%
  • Java 18.0%
  • C++ 3.7%
  • C 3.4%
  • Objective-C++ 1.2%
  • Other 1.6%