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Releases: LeafGithub/D4Mods-Releases

Outfit Transfer v20261004.142506-bbdb652

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@LeafGithub LeafGithub released this 04 Oct 14:25
5c0cab1

DoL Outfit Transfer Mod

Built on: 2026-10-04 14:25:06 UTC

Changes

feat(outfit-transfer): hide Colours and Hair Style rows option

Outfit Transfer v20261004.141945-670bec5

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@LeafGithub LeafGithub released this 04 Oct 14:19
5c0cab1

DoL Outfit Transfer Mod

Built on: 2026-10-04 14:19:45 UTC

Changes

feat(outfit-transfer): compact cards option

Also re-decorates a single card the game re-renders.

Outfit Transfer v20261004.141341-37b7ce2

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@LeafGithub LeafGithub released this 04 Oct 14:13
5c0cab1

DoL Outfit Transfer Mod

Built on: 2026-10-04 14:13:41 UTC

Changes

feat(outfit-transfer): bulk delete with confirm and undo

Repoints the clothing shop outfit filter so it survives re-numbering.

Outfit Transfer v20261004.140620-6501dd7

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@LeafGithub LeafGithub released this 04 Oct 14:06
5c0cab1

DoL Outfit Transfer Mod

Built on: 2026-10-04 14:06:20 UTC

Changes

feat(outfit-transfer): search by name and local build script

Search filters the editor across all pages and can select matches.
build-mod.bat/.ps1 package the mod locally.

Outfit Transfer v20261004.135249-44893d6

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@LeafGithub LeafGithub released this 04 Oct 13:52
5c0cab1

DoL Outfit Transfer Mod

Built on: 2026-10-04 13:52:49 UTC

Changes

feat(outfit-transfer): bulk outfit export/import mod

Adds a toolbar, card selection and import preview to the Outfit Editor.
Release workflows are split per mod.

UI Rework v20261004.100940-cc92637

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@LeafGithub LeafGithub released this 04 Oct 10:09
5c0cab1

DoL Combat UI Rework Mod

Built on: 2026-10-04 10:09:40 UTC

Changes

feat(combat-ui): three-column preset, panel height and sticky actions

Schema v5. Three columns docks the HUD and falls back to columns below 1400px.

UI Rework v20261004.094104-ffd7307

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@LeafGithub LeafGithub released this 04 Oct 09:41
5c0cab1

DoL Combat UI Rework Mod

Built on: 2026-10-04 09:41:04 UTC

Changes

test(combat-ui): verify layout presets against the obfuscated build

UI Rework v20261003.042903-8e5357f

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@LeafGithub LeafGithub released this 03 Oct 04:29
5c0cab1

DoL Combat UI Rework Mod

Built on: 2026-10-03 04:29:03 UTC

Changes

fix(combat-ui): unwrap containers that mix sprite and narrative

Covers maplebirch's wrapper however it nests, and bare canvas sprites.

UI Rework v20261003.035828-f8e49a4

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@LeafGithub LeafGithub released this 03 Oct 03:58
5c0cab1

DoL Combat UI Rework Mod

Built on: 2026-10-03 03:58:28 UTC

Changes

fix(combat-ui): unwrap maplebirch's #passage-content before sorting nodes

The wrapper held the sprite canvas, so the whole narrative landed in the sprite panel.

UI Rework v20260821.135840-ac96bac

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@LeafGithub LeafGithub released this 21 Aug 13:58
5c0cab1

DoL Combat UI Rework Mod

Built on: 2026-08-21 13:58:40 UTC

Changes

fix(combat-ui): re-apply body classes on every passage

SugarCube's Engine.play clears body.className for each passage, so the
mod's classes were dropped by the first transition after a reload and
split view came back on regardless of the setting.