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Releases: LeafGithub/D4Mods-Releases
Release list
Outfit Transfer v20261004.142506-bbdb652
DoL Outfit Transfer Mod
Built on: 2026-10-04 14:25:06 UTC
Changes
feat(outfit-transfer): hide Colours and Hair Style rows option
Outfit Transfer v20261004.141945-670bec5
DoL Outfit Transfer Mod
Built on: 2026-10-04 14:19:45 UTC
Changes
feat(outfit-transfer): compact cards option
Also re-decorates a single card the game re-renders.
Outfit Transfer v20261004.141341-37b7ce2
DoL Outfit Transfer Mod
Built on: 2026-10-04 14:13:41 UTC
Changes
feat(outfit-transfer): bulk delete with confirm and undo
Repoints the clothing shop outfit filter so it survives re-numbering.
Outfit Transfer v20261004.140620-6501dd7
DoL Outfit Transfer Mod
Built on: 2026-10-04 14:06:20 UTC
Changes
feat(outfit-transfer): search by name and local build script
Search filters the editor across all pages and can select matches.
build-mod.bat/.ps1 package the mod locally.
Outfit Transfer v20261004.135249-44893d6
DoL Outfit Transfer Mod
Built on: 2026-10-04 13:52:49 UTC
Changes
feat(outfit-transfer): bulk outfit export/import mod
Adds a toolbar, card selection and import preview to the Outfit Editor.
Release workflows are split per mod.
UI Rework v20261004.100940-cc92637
DoL Combat UI Rework Mod
Built on: 2026-10-04 10:09:40 UTC
Changes
feat(combat-ui): three-column preset, panel height and sticky actions
Schema v5. Three columns docks the HUD and falls back to columns below 1400px.
UI Rework v20261004.094104-ffd7307
DoL Combat UI Rework Mod
Built on: 2026-10-04 09:41:04 UTC
Changes
test(combat-ui): verify layout presets against the obfuscated build
UI Rework v20261003.042903-8e5357f
DoL Combat UI Rework Mod
Built on: 2026-10-03 04:29:03 UTC
Changes
fix(combat-ui): unwrap containers that mix sprite and narrative
Covers maplebirch's wrapper however it nests, and bare canvas sprites.
UI Rework v20261003.035828-f8e49a4
DoL Combat UI Rework Mod
Built on: 2026-10-03 03:58:28 UTC
Changes
fix(combat-ui): unwrap maplebirch's #passage-content before sorting nodes
The wrapper held the sprite canvas, so the whole narrative landed in the sprite panel.
UI Rework v20260821.135840-ac96bac
DoL Combat UI Rework Mod
Built on: 2026-08-21 13:58:40 UTC
Changes
fix(combat-ui): re-apply body classes on every passage
SugarCube's Engine.play clears body.className for each passage, so the
mod's classes were dropped by the first transition after a reload and
split view came back on regardless of the setting.