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#LUIB - Lectem's User Interface Bullshit

A small C++ UI library based (for now) on sf2dlib. Still a WIP !

#Requirements

#Documentation

#FAQ

##My element isn't displayed ! The way LUIB displays text is really crappy for now, and is eating a lot of draw calls. You probably reached the limit of draw calls for sf2dlib. Please consider using less text or use images instead. Note : It will be fixed later on with texture caching.

##Why C++11 and not old C++ ? Quick answer : Because. Longer answer : Lambdas, smart pointers, move semantics, stuff.

##Why C++11, I like plain old C ! UI is a pain to develop and maintain in C only.

##Any plannings for a C API ? No. Though if you really want one, you can fork the project and I'll gladly merge it if it's nicely done.

##What about other platforms ? In a far future, or maybe for debugging purposes.

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A small UI library for nintendo 3DS - On Hold

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