Skip to content

A modified implementation for fast mass spring systems based on Siggraph Asia 2013 Paper "Fast Simulation of Mass-Spring Systems"

Notifications You must be signed in to change notification settings

LegendGraphics/FastMassSpring

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

14 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Fast Mass Spring System

This is a modified c++ implementation of fast mass spring system. The main goal of this project is to build a framework for a light-weight version of "projective dynamics"

Projective dynamics is a method for nonlinear optimization. It separates linear part and non-linear part of the problem into global step and local step. It first look for a projection for all constraints (local step, solve many small non-linear subproblems). Then it combines all the projections together and build a large sparse linear system to move one step. These two steps are repeated until convergence.

[1] Tiantian Liu, Adam W. Bargteil, James F. O'Brien, Ladislav Kavan. "Fast Simulation of Mass-Spring Systems" ACM Transaction on Graphics 32(6) [Proceedings of SIGGRAPH Asia], 2013.

[2] Sofien Bouaziz, Mario Deuss, Yuliy Schwartzburg, Thibaut Weise, Mark Pauly "Shape-Up: Shaping Discrete Geometry with Projections" [Computer Graphics Forum (Proceedings of SGP)], 2012.

About

A modified implementation for fast mass spring systems based on Siggraph Asia 2013 Paper "Fast Simulation of Mass-Spring Systems"

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published