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PTjack edited this page Jan 25, 2016 · 2 revisions

command: /avatar

quick ref:

/avatar [@playername] [filename]

description:

change current avatar model. if no filename is specified, default one is used. 
@param playername: if not specified and containing entity is a biped, it is the containing entity like NPC; otherwise it is current player
@param filename: can be relative to current world directory or one of the preinstalled ones like "actor". 
/avator dog    : change the current player to dog avator
/avator @test test.fbx :change 'test' player to a fbx file in current world directory. 

改变当前的角色模型。如果没有指定文件名,将给予一个默认模型使用。

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