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uses unity ver 2022.1.23f1
package: Netcode for gameobjects
https://docs-multiplayer.unity3d.com/netcode/current/about

To build the game:
1. Go to file tab on the top left.
2. Choose build and run at the bottom.

You can start multiple clients to test out hosting:
In the Level1 scene, set the ip address in the networkmanager to the ip that you want to connect to. (127.0.0.1 if you want to test both on the local pc)
Run the build and choose server or host
Run another instance of the build and choose client instead.
(Can of course also be used in the editor)


27/12/2022 Updated BaseScene 
[Interact items]
lab -> Computer: solve puzzle
lab -> GlassTank: collect test sample
lab -> Screen1: input code to open the door
lab -> wall -> door_2: it has animations but I can't make it work
command deck -> desk: solve puzzle
command deck -> projector: collect test sample
command deck -> Screen2: input code to open the door
command deck -> wall -> door_2: it has animations but I can't make it work