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  1. 2D-Ranged-Combat 2D-Ranged-Combat Public

    A basic prototype of a character controller for a rouge-like game, made in Unity. The player can move with the WASD keys and aim and shoot with the mouse. There are also two types of enemies includ…

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  2. Dizzy-Particle-Effect Dizzy-Particle-Effect Public

    I couldn't find a classic, spinning stars cartoony dizzy effect asset, so I made one myself! The project includes two verisons of the particle system, one with a 2D star sprite, and one with a 3D s…

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  3. Unity-Random-State-Machine Unity-Random-State-Machine Public

    A simple finite state machine. The project contains a scene where an enemy will switch between three states: patrol, wander and chase. The enemy will also drop coins at random intervals that the pl…