You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Renamed to Be.D.D. (Bedrock Deep Dive), after the H.D.D. of Zenless Zone Zero. The repository is LiteLDev/BeDD and the lip package github.com/LiteLDev/BeDD; everything else follows, with no aliases for the old names:
mod folder and DLL mods\BeDD\BeDD.dll, build output bin\BeDD\, release asset bedd-client-windows-x64.zip;
control pipe \\.\pipe\BeDD (config pipeName default) and manager pipe \\.\pipe\BeDD-Manager-<session id>;
client BeDD.psm1 with Connect-BeDD, Disconnect-BeDD, Test-BeDD, Invoke-BeDD, Clear-BeDDInput and *-BeDD* for every other *-Headless* cmdlet (Send-BeDDKey, Get-BeDDState, …); Start-BeDDGame.ps1, BeDDManager.ps1;
environment variables BEDD_LABEL, BEDD_MANAGER, BEDD_PIPE, BEDD_RETURN_FOCUS; harnesses use BEDD_DIR in place of LEVI_HEADLESS_INPUT_DIR.
Added
Config mute (default true): in background mode the game is silent. The mod hides focus loss from the game, so it never paused its audio, and headless games played menu music and sounds on the user's speakers. Taking a game over makes it audible again; state reports audio.
Fixed
A console window flashed on the desktop at every game start: LeviLamina starts its crash logger, CrashLogger.exe, as a console program, and the game has no console to give it. Install-BeDDMod and Start-BeDDGame.ps1 (for background games) switch the instance's LeviLamina to its built-in crash logger (modules.crashLogger.builtin).